Avast, ye landlubbers and sea dogs! So ye wish to master the art of Casting, to turn base ore into shot and steel? A fine ambition! Many a soul gets lost in the charts, but I'll give ye the true bearing. 'Tis not just hammering metal; it's the path to forging your own cannons and tools, a skill that turns a profit and keeps your ship in the fight.
What Be Casting?
Think of it as the fire in your belly given form. With this skill, ye smelt raw ore into pure metal and shape it into what ye need—carpentry tools, bells, cannon shot, and even fine arquebuses. A true captain knows the value of self-reliance.
What Ye Need to Begin
- The Casting skill itself.
- A sharp mind for trade: Wares Trading and Mineral Trading serve ye well.
- The Mineral Trader job is your best berth for this voyage.
Gather Your Charts and Trinkets
Ye can't sail without a map! Seek out these books in the craft and item shops of Europe: the Shipwright basic-casting book, the Metal smelting book, the Alloy smelting book, and Firearms techniques.
And mark this well—certain treasures like a Shipwright's hammer or a Mjolnir will make the grind fly by faster, letting ye tackle higher-rank work sooner.
The Captain's Bearing
The short of it? Start simple in any major port, turning lumber into tools. As your rank climbs, set a course for Hamburg. There, with ore from the local mines, ye'll smelt iron and copper and pour your sweat into making cannon shot and arquebuses. This is the heart of it—a steady, profitable craft that feeds itself and your purse.
The sea of details—where to buy every scrap of lumber, which recipe to use at each turn—is plotted in the full log. But the truth I give ye here is this: Casting is a worthy craft for any captain who values a strong ship and a heavier purse.
If ye hunger for the full chart and every last secret to master this forge, make way to the complete guide below. I'll show ye how to seize the skill proper.

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