All about UWO's Jobs (Complete Job List)

What are Jobs?

Jobs are a feature of the game for players to specialize in some skills. They have favoured skills that can go higher than normal skills (What are favoured skills?).

Some may even have some powerful and exclusive skills (Boston Skills).

Do not confuse roles with jobs. You may do piracy in many different jobs, including trader jobs (Not recommended).

  • You may change back to any job you had at any Guild Master (of that job type - Adv, Bat or Tra). Changing to a previous job will be more expensive without the job card.
  • Example: Guerilla without a card is 50 million ducats but with the card it is 2.5 million ducats.
  • Each job has a unique set of Favoured skills, and may include an Expert skill.
  • You need the a job card to unlock new jobs. You get these cards by doing the job's quest.
  • Beginner job cards can potentially unlock lots of jobs but only one at a time.
  • Most job quests have prerequisites of skill ranks, fame, or both.
  • The type of job you have will double the amount of experience and fame you receive of that type. For example: Being in a trade type job will double all trade experience and trade fame you receive while being in that job.

How to choose a Job?

Each character (toon) can only have a limited number of skills at a time, and each job has a limited number of favoured skills it can have. So it is usually a good idea to plan ahead which job/skills you will want to have for each of your characters.

Note: You can create an alt to experience a different job without having to change your job too often.

The job you want is the one that will enhance your play style. Think of what you do in the game, do you trade a lot? Which kind of trade goods do you trade? If you trade a lot of spices, then having a job that has spice trading as favoured is really useful.

Most people will choose a job by its skill set. But you can also look at the level requirements for each job. Some jobs are so high level you will likely want to postpone it for later.

Tip for beginners

If you are just starting out it is a good idea to get all the beginner jobs and keep switching between them as needed:

Adventurer: Adventurer guild's plight

Trader: The Merchant Guild's predicament

Maritime: Intercept the privateer fleet

FAQ: Switching between the skills and jobs

If you have a skill with rank above 10 (Favoured / expert) and switch to a job that has the skill as normal, your skill rank will be capped at rank 10. Note: While capped at 10 you will not gain proficiency for that skill (Same if it is capped at 15 or 16).

When you switch back to a job that has it as favoured / expert you will get the same rank as you had before the capping. So don't worry about switching jobs beyond the fee you pay (Which can cost millions of ducats).

Next I'll list all jobs by type (Adventure, trading and battle):

List of Jobs (Adventurer's Jobs)

  • Adventure Learner
  • Adventure Mentor
  • Archaeologist
  • Artist
  • Astronomer
  • Biologist
  • Blacksmith
  • Breeder
  • Cartographer
  • Chef
  • Court Gardener
  • Excavator
  • Explorer
  • Fisher
  • Folklorist
  • Great Adventurer
  • Guerilla
  • Helmsperson
  • High Seeker
  • Historian
  • Hunter
  • Interpreter
  • Missionary
  • Naturalist
  • Ocean Explorer
  • Priest
  • Ranger
  • Ruin Explorer
  • Salvager
  • Surveyor
  • Thief
  • Treasure Hunter
  • Viking
  • All Jobs (Alphabetical order)

  • Accountant
  • Adventure Learner
  • Adventure Mentor
  • Alchemist
  • Animal Trader
  • Archaeologist
  • Arms Dealer
  • Art Dealer
  • Artificer
  • Artisan
  • Artist
  • Astronomer
  • Biologist
  • Blacksmith
  • Bodyguard
  • Bounty Hunter
  • Breeder
  • Brigand
  • Business Tycoon
  • Cannoneer
  • Capitano
  • Caravanner
  • Cartographer
  • Chandler
  • Chef
  • Court Gardener
  • Excavator
  • Explorer
  • Fisher
  • Folklorist
  • Foods Dealer
  • Grand Admiral
  • Great Adventurer
  • Guardian
  • Guerilla
  • Helmsperson
  • High Commander
  • High Seeker
  • Historian
  • Hunter
  • Interpreter
  • Jeweller
  • Jr Officer
  • Light Soldier
  • Marine Corps
  • Maritime Mentor
  • Master Alchemist
  • Medicine Trader
  • Mercenary
  • Merchant Mentor
  • Military Learner
  • Millionaire
  • Mineral Trader
  • Missionary
  • Money Trader
  • Musketeer
  • Naturalist
  • Naval Officer
  • Ocean Explorer
  • Patissier
  • Pharmacist
  • Pirate
  • Political Merchant
  • Priest
  • Privateer
  • Ranger
  • Ruin Explorer
  • Salvager
  • Scout
  • Senior Officer
  • Shipwright
  • Sommelier
  • Spice Trader
  • Steam Engineer
  • Supply Corps
  • Surgeon
  • Surveyor
  • Sword Master
  • Swordfighter
  • Tactician
  • Tailor
  • Tea Merchant
  • Thief
  • Trade Learner
  • Trade Merchant
  • Treasure Hunter
  • Viking
  • Yarn Dealer
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